My current main design tools (depending on the project):
Figma since 2016 (8 years)
Adobe Xd since 2017 (5 years)
 As well as many plugins, extensions to them (in addition to the standard functionality of autolayouts, tokens, paddings, bindings, Stacks, components, states, styles, auto-animations, I use: inserting icons, graphics, template text directly from application plugins.
Further functionality from plugins: Spelling correction , a quick style editor, creating a suitable palette of colors, etc.
Additional UI related tools:
 Zeplin since 2015 (+-4 years, as not all projects needed it)
Adobe Illustrator since 2011 (+-8 years)
Adobe Photoshop since 2009 (+-9 years)
Past tools of work:
■ Sketch since 2015 (4 years)
 Invision since 2014 (3 years)
 Axure since 2015 (3 years)
Used for comparison with current work tools:
 Moqups since 2018 (2 years)
 Marvel since 2019 (1 year)
Related tools:
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 Adobe Indesign since 2012 (+-5 years) (Orders for printing and prepress)
 Adobe After Effects since 2015 (+-3 years) - Created 3d video intros for concerts and festivals.
 Adobe Dimension since 2020 (1 year) - Rendering Company Identities on 3d objects (Freelance)
 3d Max since 2013 (6 years), Kompas 3d c 2012 (2 years) - 3d visualization, character animation, recreating drawings from photos and, for example, creating a 3d museum of the first film director in the world based on them (received a guarantee from Lenfilm for this)
 Adobe Aero since 2021 (1 year) - Application for creating augmented reality (there was a non-commercial project where I set up AR for the Art space, where there was an exhibition of contemporary art in Tarko Sal).
 Adobe Spark Post since 2019 (2 years) - I use it to create moodboards, YouTube video covers and quick design in cases where you need a very beautiful image in 10 minutes.
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